Collect All City Rewards
Collect completed city output, including ready research, training and building rewards.
IN THE DEVELOPMENT BUILDTHE VIKING RISE AUTOMATION CATALOGUE
26 workflows in the current development build. One configurable routine for the parts of Viking Rise you repeat every day.
Implemented does not mean release-proven. Live verification is ongoing. Some workflows remain incomplete or unreliable. This is the development scope—not a promise that all 26 are ready today. Arena is deferred.
26 workflows · development scope, not a working-status claim
Collect completed city output, including ready research, training and building rewards.
IN THE DEVELOPMENT BUILDHandle available city errands, Special Farmer rewards and configured farmer missions.
IN THE DEVELOPMENT BUILDCheck mail categories and claim eligible attachments and rewards.
IN THE DEVELOPMENT BUILDCollect completed chapter, daily and side-quest rewards.
IN THE DEVELOPMENT BUILDClaim available tribe gifts and already-earned treasure chests.
IN THE DEVELOPMENT BUILDClaim the free daily Prosperity chest and available daily points.
IN THE DEVELOPMENT BUILDUse the game’s worker-allocation recommendation to appoint available workers.
IN THE DEVELOPMENT BUILDCheck completed and active queues, then attempt eligible research in your chosen tree.
IN THE DEVELOPMENT BUILDFollow building priorities, available queues and supported prerequisite chains.
IN THE DEVELOPMENT BUILDInspect durability and use normal wall maintenance when the configured threshold is met.
IN THE DEVELOPMENT BUILDContribute available non-premium donation attempts within your configured limit.
IN THE DEVELOPMENT BUILDCollect finished output and train selected troop types and tiers while preserving active queues.
IN THE DEVELOPMENT BUILDCheck the infirmary and start eligible healing for wounded troops.
IN THE DEVELOPMENT BUILDComplete eligible daily resource hires up to your chosen limit.
IN THE DEVELOPMENT BUILDUse available free hero and skill summons, then check the resulting cooldowns.
IN THE DEVELOPMENT BUILDCollect accumulated offline-training experience without removing trainees.
IN THE DEVELOPMENT BUILDOpen selected resource-item categories using the available stack quantity and chest preferences.
IN THE DEVELOPMENT BUILDApply configured owned buffs and preserve existing effects according to the supported workflow.
IN THE DEVELOPMENT BUILDCheck shield state and use an eligible owned shield; no protection or ban-safety guarantee.
IN THE DEVELOPMENT BUILDSearch configured food, lumber, stone and gold targets and dispatch available gathering squads.
IN THE DEVELOPMENT BUILDRecall eligible resource-gathering squads and check their return state—not combat or support marches.
IN THE DEVELOPMENT BUILDHandle supported commissions and territory errands, collect exploration rewards and inspect selected regions.
IN THE DEVELOPMENT BUILDProcess supported rewards and missions within configured cost, quantity and risk limits.
IN THE DEVELOPMENT BUILDChoose configured rewards and spend available earned Divination Points without buying currency.
IN THE DEVELOPMENT BUILDUse supported capture and recycling operations with your chosen quality settings and owned resources.
IN THE DEVELOPMENT BUILDBuy eligible resource-priced offers and use configured free refreshes, excluding gem purchases.
IN THE DEVELOPMENT BUILDBUILD YOUR OWN FARM LOOP
Settings and limits are configured per routine. Availability still depends on your account, game state and resources.