PUBLIC BUILD LOG

What changed.
What it proves. What it doesn’t.

Concrete website and engineering checkpoints, with the limitation attached. A change log is not a reliability percentage and an internal candidate is not a public release.

Public product story

Evidence-first website and support system

Made verified outcomes, honest uncertainty and customer self-service the centre of the public VRA experience.

  • Named VRA Evidence as a primary product capability.
  • Added a representative interactive farm-run replay and explicit uncertain-outcome example.
  • Published the 28-article support wiki, seven-day trial explanation and linkable resources.
  • Added Reliability Lab methodology and a public build-in-progress board.
Website release. This entry does not change automation maturity.
Engineering checkpoint

Terminal-state and navigation qualification

Closed a set of V2 terminal-state, navigation and recovery defects uncovered during one-farm qualification.

  • Hardened recognition of completed, active, unavailable and uncertain terminal states.
  • Reconciled navigation after known interruptions instead of reporting a closed menu as success.
  • Added bounded handling for the recurring Kings Decree dialogue.
  • Qualified one-farm execution paths and repaired catalogue regressions found during the pass.
Internal qualification evidence; not a public release or fleet-wide reliability claim.
Engineering checkpoint

Reward verification and no-claim states

Improved reward workflows so claimable, already-claimed and animated outcomes are classified separately.

  • Recognised Mail no-claim terminals across supported categories.
  • Made Prosperity claim outcomes causal and reduced unnecessary waiting.
  • Waited for settled chest panels and reward animations before return.
  • Recorded operator acceptance evidence for the then-tested Prosperity path.
Later validation can demote a workflow when a new game variant fails.
Engineering checkpoint

Recovery paths and building actions

Expanded fail-closed recovery around building invocation, walls, recruitment and exploration.

  • Added exact building-function recovery paths.
  • Used current semantic building navigation where available.
  • Qualified the intact-wall no-action terminal.
  • Separated free Hero and Skill recruitment from paid controls.
  • Prevented swallowed promotion-close input from falling through.
Development changes; customer release scope remains governed by current validation.
0.9.57 candidate

Limited unsigned beta candidate prepared

Prepared a customer-profile build, installer/portable artefacts and commercial support surfaces for Windows acceptance.

  • 23 active catalogue actions implemented with bounded reliability contracts.
  • Customer profile physically separated from development/model-lab modules.
  • First-run setup, Environment Health, GnBots migration, licensing and support bundle present.
  • Defender checks and manifest/SBOM gates passed for the frozen artefacts.
Full customer-like Windows acceptance remained incomplete and the build was unsigned. It was not a general public release.

STATUS, NOT SPIN

See what is built, validating or deferred.

The public development board separates architecture, active validation, known limitations and future work.

Open the development board